Add libraries to CMake projects
With CMake, you can:
- Import existing executable or library files from disk into a CMake project.
- Incorporate dependencies, such as other projects, assets, and artifacts into a build.
For more information, see CMake: Importing and Exporting Guide and CMake: Using Dependencies Guide.
Import existing libraries
Use the qt_add_library command to create a library and link against it in the CMakeLists.txt file, as instructed in Structuring projects.
Specify whether the library is statically or dynamically linked. For a statically linked internal library, add the CMake: target_link_libraries command to the CMakeLists.txt project file to specify dependencies.
Use dependencies
Through external libraries, Qt Creator can support code completion and syntax highlighting as if the code were a part of the current project or the Qt library.
Qt Creator detects the external libraries using the CMake: find_package command. Some libraries come with the CMake installation. You can find those in the Modules directory of your CMake installation. For more information, see CMake: cmake-packages(7).
Find CMake module files
For CMake projects that have external dependencies, use Find<package>.cmake modules that expose imported targets. You can use the pre-defined sample_find_module code snippet to add sample commands to a .cmake file. You can then change the commands as necessary.
Place Find modules in the ${CMAKE_CURRENT_SOURCE_DIR}/cmake directory, and append the directory name to the CMAKE_MODULE_PATH list variable. For example:
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
See also How To: Build with CMake, CMake, Completion, and Snippets.