List of All Members for QQuaternion | Qt GUI | Qt 6.12.0
Description: The QQuaternion class represents a quaternion consisting of a vector and scalar.
Keywords: auto-generated

- Qt 6.12
- Qt GUI
- C++ Classes
- QQuaternion
- Qt 6.12.0 Reference Documentation

# List of All Members for QQuaternion

This is the complete list of members for QQuaternion, including inherited members.

struct Axes struct Axis struct EulerAngles QQuaternion() QQuaternion(const QVector4D &) QQuaternion(float, const QVector3D &) QQuaternion(float, float, float, float) conjugated() const : QQuaternion dotProduct(const QQuaternion &, const QQuaternion &) : float eulerAngles() const : QQuaternion::EulerAngles<float> fromAxes(QQuaternion::Axes) : QQuaternion fromAxes(const QVector3D &, const QVector3D &, const QVector3D &) : QQuaternion fromAxisAndAngle(const QVector3D &, float) : QQuaternion fromAxisAndAngle(float, float, float, float) : QQuaternion fromDirection(const QVector3D &, const QVector3D &) : QQuaternion fromEulerAngles(float, float, float) : QQuaternion fromEulerAngles(QQuaternion::EulerAngles<float>) : QQuaternion fromEulerAngles(const QVector3D &) : QQuaternion fromRotationMatrix(const QMatrix3x3 &) : QQuaternion getAxisAndAngle(float *, float *, float *, float *) const getAxisAndAngle(QVector3D *, float *) const inverted() const : QQuaternion isIdentity() const : bool isNull() const : bool length() const : float lengthSquared() const : float nlerp(const QQuaternion &, const QQuaternion &, float) : QQuaternion | normalize() normalized() const : QQuaternion rotatedVector(const QVector3D &) const : QVector3D rotationTo(const QVector3D &, const QVector3D &) : QQuaternion scalar() const : float setScalar(float) setVector(const QVector3D &) setVector(float, float, float) setX(float) setY(float) setZ(float) slerp(const QQuaternion &, const QQuaternion &, float) : QQuaternion toAxes() const : QQuaternion::Axes toEulerAngles() const : QVector3D toRotationMatrix() const : QMatrix3x3 toVector4D() const : QVector4D vector() const : QVector3D x() const : float y() const : float z() const : float operator QVariant() const operator*=(const QQuaternion &) : QQuaternion & operator*=(float) : QQuaternion & operator+=(const QQuaternion &) : QQuaternion & operator-=(const QQuaternion &) : QQuaternion & operator/=(float) : QQuaternion &