Qt3DCore::QAbstractSkeleton Class | Qt 3D | Qt 6.12.0
Description: A skeleton contains the joints for a skinned mesh.
Keywords: class

- Qt 6.12
- Qt 3D
- C++ Classes
- Qt3DCore (Deprecated)
- QAbstractSkeleton
- Qt 6.12.0 Reference Documentation

# Qt3DCore::QAbstractSkeleton Class

class Qt3DCore::QAbstractSkeleton

A skeleton contains the joints for a skinned mesh. More...

Header: | `#include <QAbstractSkeleton>`
CMake: | `find_package(Qt6 REQUIRED COMPONENTS 3DCore)` `target_link_libraries(mytarget PRIVATE Qt6::3DCore)`
qmake: | `QT += 3dcore`
In QML: | AbstractSkeleton
Inherits: | Qt3DCore::QNode
Inherited By: | Qt3DCore::QSkeleton and Qt3DCore::QSkeletonLoader
Status: | Deprecated

This class is deprecated. We strongly advise against using it in new code.

- List of all members, including inherited members

## Properties

- jointCount : int

## Public Functions

int | jointCount() const

## Signals

void | jointCountChanged(int jointCount)

## Detailed Description

Do not use this class directly. You should use QSkeletonLoader if loading skeleton data from a file (most likely) or QSkeleton if creating the skeleton and skinned mesh data yourself (mainly for people creating editors or tooling).

## Property Documentation

### `[read-only]` jointCount : int

Holds the number of joints contained in the skeleton

Access functions:

int | jointCount() const

Notifier signal:

void | jointCountChanged(int jointCount)