List of All Members for NormalDiffuseMapMaterial | Qt 3D | Qt 6.11.1
Description: The NormalDiffuseMapMaterial provides a default implementation of the phong lighting and bump effect where the diffuse light component is read from a texture map and the normals of the mesh being rendered from a normal texture map.

- Qt 6.11
- Qt 3D
- QML Types
- Qt3D.Extras (Deprecated)
- NormalDiffuseMapMaterial
- Qt 6.11.1 Reference Documentation

# List of All Members for NormalDiffuseMapMaterial

This is the complete list of members for NormalDiffuseMapMaterial, including inherited members.

- ambient : color
- diffuse : TextureImage
- normal : TextureImage
- shininess : real
- specular : color
- textureScale : real

The following members are inherited from Material.

- effect : Effect
- parameters : list<Parameter>