// Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#include "qcoreaudioutils_p.h"

#include <QtCore/qdebug.h>

#ifdef Q_OS_MACOS
#  include <CoreAudio/AudioHardware.h>
#  include <QtMultimedia/private/qmacosaudiodatautils_p.h>
#  include <QtMultimedia/private/qaudioformat_p.h>
#endif

QT_BEGIN_NAMESPACE

namespace QCoreAudioUtils {

QAudioFormat toPreferredQAudioFormat(AudioStreamBasicDescription const &sf)
{
    // coreaudio will do the format conversions for us, we only need to give the best match
    const QAudioFormat::SampleFormat format = [&] {
        const bool isFloat = sf.mFormatFlags & kAudioFormatFlagIsFloat;
        switch (sf.mBitsPerChannel) {
        case 8:
            return QAudioFormat::UInt8;
        case 16:
            return QAudioFormat::Int16;
        case 32:
            return isFloat ? QAudioFormat::Float : QAudioFormat::Int32;
        default:
            return QAudioFormat::Float;
        }
    }();

    QAudioFormat audioFormat;
    audioFormat.setSampleFormat(format);
    audioFormat.setSampleRate(sf.mSampleRate);
    audioFormat.setChannelCount(sf.mChannelsPerFrame);

    return audioFormat;
}

AudioStreamBasicDescription toAudioStreamBasicDescription(QAudioFormat const& audioFormat)
{
    AudioStreamBasicDescription sf;

    sf.mFormatFlags         = kAudioFormatFlagIsPacked;
    sf.mSampleRate          = audioFormat.sampleRate();
    sf.mFramesPerPacket     = 1;
    sf.mChannelsPerFrame    = audioFormat.channelCount();
    sf.mBitsPerChannel      = audioFormat.bytesPerSample() * 8;
    sf.mBytesPerFrame       = audioFormat.bytesPerFrame();
    sf.mBytesPerPacket      = sf.mFramesPerPacket * sf.mBytesPerFrame;
    sf.mFormatID            = kAudioFormatLinearPCM;

    switch (audioFormat.sampleFormat()) {
    case QAudioFormat::Int16:
    case QAudioFormat::Int32:
        sf.mFormatFlags |= kAudioFormatFlagIsSignedInteger;
        break;
    case QAudioFormat::Float:
        sf.mFormatFlags |= kAudioFormatFlagIsFloat;
        break;
    case QAudioFormat::UInt8:
        /* default */
    case QAudioFormat::Unknown:
    case QAudioFormat::NSampleFormats:
        break;
    }

    return sf;
}


static constexpr struct {
    QAudioFormat::AudioChannelPosition pos;
    AudioChannelLabel label;
} channelMap[] =  {
        { QAudioFormat::FrontLeft, kAudioChannelLabel_Left },
        { QAudioFormat::FrontRight, kAudioChannelLabel_Right },
        { QAudioFormat::FrontCenter, kAudioChannelLabel_Center },
        { QAudioFormat::LFE, kAudioChannelLabel_LFEScreen },
        { QAudioFormat::BackLeft, kAudioChannelLabel_LeftSurround },
        { QAudioFormat::BackRight, kAudioChannelLabel_RightSurround },
        { QAudioFormat::FrontLeftOfCenter, kAudioChannelLabel_LeftCenter },
        { QAudioFormat::FrontRightOfCenter, kAudioChannelLabel_RightCenter },
        { QAudioFormat::BackCenter, kAudioChannelLabel_CenterSurround },
        { QAudioFormat::LFE2, kAudioChannelLabel_LFE2 },
        { QAudioFormat::SideLeft, kAudioChannelLabel_LeftSurroundDirect }, // ???
        { QAudioFormat::SideRight, kAudioChannelLabel_RightSurroundDirect }, // ???
        { QAudioFormat::TopFrontLeft, kAudioChannelLabel_VerticalHeightLeft },
        { QAudioFormat::TopFrontRight, kAudioChannelLabel_VerticalHeightRight },
        { QAudioFormat::TopFrontCenter, kAudioChannelLabel_VerticalHeightCenter },
        { QAudioFormat::TopCenter, kAudioChannelLabel_CenterTopMiddle },
        { QAudioFormat::TopBackLeft, kAudioChannelLabel_TopBackLeft },
        { QAudioFormat::TopBackRight, kAudioChannelLabel_TopBackRight },
        { QAudioFormat::TopSideLeft, kAudioChannelLabel_LeftTopMiddle },
        { QAudioFormat::TopSideRight, kAudioChannelLabel_RightTopMiddle },
        { QAudioFormat::TopBackCenter, kAudioChannelLabel_TopBackCenter },
};

std::unique_ptr<AudioChannelLayout, QFreeDeleter>
toAudioChannelLayout(const QAudioFormat &format, UInt32 *size)
{
    auto channelConfig = format.channelConfig();
    if (channelConfig == QAudioFormat::ChannelConfigUnknown)
        channelConfig = QAudioFormat::defaultChannelConfigForChannelCount(format.channelCount());

    *size = sizeof(AudioChannelLayout) + int(QAudioFormat::NChannelPositions)*sizeof(AudioChannelDescription);
    auto *layout = static_cast<AudioChannelLayout *>(malloc(*size));
    memset(layout, 0, *size);
    layout->mChannelLayoutTag = kAudioChannelLayoutTag_UseChannelDescriptions;

    for (const auto &m : channelMap) {
        if (channelConfig & QAudioFormat::channelConfig(m.pos))
            layout->mChannelDescriptions[layout->mNumberChannelDescriptions++].mChannelLabel = m.label;
    }

    if (channelConfig & QAudioFormat::channelConfig(QAudioFormat::BottomFrontCenter)) {
        auto &desc = layout->mChannelDescriptions[layout->mNumberChannelDescriptions++];
        desc.mChannelLabel = kAudioChannelLabel_UseCoordinates;
        desc.mChannelFlags = kAudioChannelFlags_SphericalCoordinates;
        desc.mCoordinates[kAudioChannelCoordinates_Azimuth] = 0.f;
        desc.mCoordinates[kAudioChannelCoordinates_Elevation] = -20.;
        desc.mCoordinates[kAudioChannelCoordinates_Distance] = 1.f;
    }
    if (channelConfig & QAudioFormat::channelConfig(QAudioFormat::BottomFrontLeft)) {
        auto &desc = layout->mChannelDescriptions[layout->mNumberChannelDescriptions++];
        desc.mChannelLabel = kAudioChannelLabel_UseCoordinates;
        desc.mChannelFlags = kAudioChannelFlags_SphericalCoordinates;
        desc.mCoordinates[kAudioChannelCoordinates_Azimuth] = -45.f;
        desc.mCoordinates[kAudioChannelCoordinates_Elevation] = -20.;
        desc.mCoordinates[kAudioChannelCoordinates_Distance] = 1.f;
    }
    if (channelConfig & QAudioFormat::channelConfig(QAudioFormat::BottomFrontRight)) {
        auto &desc = layout->mChannelDescriptions[layout->mNumberChannelDescriptions++];
        desc.mChannelLabel = kAudioChannelLabel_UseCoordinates;
        desc.mChannelFlags = kAudioChannelFlags_SphericalCoordinates;
        desc.mCoordinates[kAudioChannelCoordinates_Azimuth] = 45.f;
        desc.mCoordinates[kAudioChannelCoordinates_Elevation] = -20.;
        desc.mCoordinates[kAudioChannelCoordinates_Distance] = 1.f;
    }

    return std::unique_ptr<AudioChannelLayout, QFreeDeleter>(layout);
}

static constexpr struct {
    AudioChannelLayoutTag tag;
    QAudioFormat::ChannelConfig channelConfig;
} layoutTagMap[] = {
    { kAudioChannelLayoutTag_Mono, QAudioFormat::ChannelConfigMono },
    { kAudioChannelLayoutTag_Stereo, QAudioFormat::ChannelConfigStereo },
    { kAudioChannelLayoutTag_StereoHeadphones, QAudioFormat::ChannelConfigStereo },
    { kAudioChannelLayoutTag_MPEG_1_0, QAudioFormat::ChannelConfigMono },
    { kAudioChannelLayoutTag_MPEG_2_0, QAudioFormat::ChannelConfigStereo },
    { kAudioChannelLayoutTag_MPEG_3_0_A, QAudioFormat::channelConfig(QAudioFormat::FrontLeft,
                                                                     QAudioFormat::FrontRight,
                                                                     QAudioFormat::FrontCenter) },
    { kAudioChannelLayoutTag_MPEG_4_0_A, QAudioFormat::channelConfig(QAudioFormat::FrontLeft,
                                                                     QAudioFormat::FrontRight,
                                                                     QAudioFormat::FrontCenter,
                                                                     QAudioFormat::BackCenter) },
    { kAudioChannelLayoutTag_MPEG_5_0_A, QAudioFormat::ChannelConfigSurround5Dot0 },
    { kAudioChannelLayoutTag_MPEG_5_1_A, QAudioFormat::ChannelConfigSurround5Dot1 },
    { kAudioChannelLayoutTag_MPEG_6_1_A, QAudioFormat::channelConfig(QAudioFormat::FrontLeft,
                                                                     QAudioFormat::FrontRight,
                                                                     QAudioFormat::FrontCenter,
                                                                     QAudioFormat::LFE,
                                                                     QAudioFormat::BackLeft,
                                                                     QAudioFormat::BackRight,
                                                                     QAudioFormat::BackCenter) },
    { kAudioChannelLayoutTag_MPEG_7_1_A, QAudioFormat::ChannelConfigSurround7Dot1 },
    { kAudioChannelLayoutTag_SMPTE_DTV, QAudioFormat::channelConfig(QAudioFormat::FrontLeft,
                                                                    QAudioFormat::FrontRight,
                                                                    QAudioFormat::FrontCenter,
                                                                    QAudioFormat::LFE,
                                                                    QAudioFormat::BackLeft,
                                                                    QAudioFormat::BackRight,
                                                                    QAudioFormat::TopFrontLeft,
                                                                    QAudioFormat::TopFrontRight) },

    { kAudioChannelLayoutTag_ITU_2_1, QAudioFormat::ChannelConfig2Dot1 },
    { kAudioChannelLayoutTag_ITU_2_2, QAudioFormat::channelConfig(QAudioFormat::FrontLeft,
                                                                  QAudioFormat::FrontRight,
                                                                  QAudioFormat::BackLeft,
                                                                  QAudioFormat::BackRight) }
};


QAudioFormat::ChannelConfig fromAudioChannelLayout(const AudioChannelLayout *layout)
{
    for (const auto &m : layoutTagMap) {
        if (m.tag == layout->mChannelLayoutTag)
            return m.channelConfig;
    }

    quint32 channels = 0;
    if (layout->mChannelLayoutTag == kAudioChannelLayoutTag_UseChannelDescriptions) {
        // special case 1 and 2 channel configs, as they are often reported without proper descriptions
        if (layout->mNumberChannelDescriptions == 1
            && (layout->mChannelDescriptions[0].mChannelLabel == kAudioChannelLabel_Unknown
                || layout->mChannelDescriptions[0].mChannelLabel == kAudioChannelLabel_Mono))
            return QAudioFormat::ChannelConfigMono;
        if (layout->mNumberChannelDescriptions == 2 &&
            layout->mChannelDescriptions[0].mChannelLabel == kAudioChannelLabel_Unknown &&
            layout->mChannelDescriptions[1].mChannelLabel == kAudioChannelLabel_Unknown)
            return QAudioFormat::ChannelConfigStereo;

        for (uint i = 0; i < layout->mNumberChannelDescriptions; ++i) {
            const auto channelLabel = layout->mChannelDescriptions[i].mChannelLabel;
            if (channelLabel == kAudioChannelLabel_Unknown) {
                // Any number of unknown channel labels occurs for loopback audio devices.
                // E.g. the case is reproduced with installed software Soundflower.
                continue;
            }

            const auto found = std::find_if(channelMap, std::end(channelMap),
                                            [channelLabel](const auto &labelWithPos) {
                return labelWithPos.label == channelLabel;
            });

            if (found == std::end(channelMap))
                qWarning() << "audio device has unrecognized channel, index:" << i
                           << "label:" << channelLabel;
            else
                channels |= QAudioFormat::channelConfig(found->pos);
        }
    } else {
        qWarning() << "Channel layout uses unimplemented format, channelLayoutTag:"
                   << layout->mChannelLayoutTag;
    }
    return QAudioFormat::ChannelConfig(channels);
}

std::optional<AudioUnitHandle> makeAudioUnitForIO()
{
    AudioComponentDescription componentDescription;
    componentDescription.componentType = kAudioUnitType_Output;
#if defined(Q_OS_MACOS)
    componentDescription.componentSubType = kAudioUnitSubType_HALOutput;
#else
    componentDescription.componentSubType = kAudioUnitSubType_RemoteIO;
#endif
    componentDescription.componentManufacturer = kAudioUnitManufacturer_Apple;
    componentDescription.componentFlags = 0;
    componentDescription.componentFlagsMask = 0;

    AudioComponent component = AudioComponentFindNext(nullptr, &componentDescription);
    if (component == nullptr) {
        qWarning() << "makeAudioUnitForIO: Failed to find Output component";
        return std::nullopt;
    }

    AudioUnitHandle audioUnit;
    if (AudioComponentInstanceNew(component, &audioUnit) != noErr) {
        qWarning() << "makeAudioUnitForIO: Unable to Open Output Component";
        return std::nullopt;
    }

    return audioUnit;
}

bool audioUnitSetInputEnabled(AudioUnitHandle &audioUnit, bool enabled)
{
    UInt32 enable = enabled ? 1 : 0;
    if (AudioUnitSetProperty(audioUnit.get(), kAudioOutputUnitProperty_EnableIO,
                             kAudioUnitScope_Input, 1, &enable, sizeof(enable))
        != noErr) {
        qWarning() << "AudioUnit: Unable to enable input";
        return false;
    }
    return true;
}

bool audioUnitSetOutputEnabled(AudioUnitHandle &audioUnit, bool enabled)
{
    UInt32 enable = enabled ? 1 : 0;
    if (AudioUnitSetProperty(audioUnit.get(), kAudioOutputUnitProperty_EnableIO,
                             kAudioUnitScope_Output, 0, &enable, sizeof(enable))
        != noErr) {
        qWarning() << "AudioUnit: Unable to enable output";
        return false;
    }
    return true;
}

#ifdef Q_OS_MACOS
bool audioUnitSetCurrentDevice(AudioUnitHandle &audioUnit, AudioObjectID deviceID)
{
    if (AudioUnitSetProperty(audioUnit.get(), kAudioOutputUnitProperty_CurrentDevice,
                             kAudioUnitScope_Global, 0, &deviceID, sizeof(deviceID))
        != noErr) {
        qWarning() << "AudioUnit: Unable to use set device ID";
        return false;
    }

    return true;
}
#endif

bool audioUnitSetInputStreamFormat(AudioUnitHandle &audioUnit, AudioUnitElement element,
                                   const AudioStreamBasicDescription &format)
{
    OSStatus status = AudioUnitSetProperty(audioUnit.get(), kAudioUnitProperty_StreamFormat,
                                           kAudioUnitScope_Input, element, &format, sizeof(format));
    if (status != noErr) {
        qWarning() << "AudioUnit: Unable to set stream format" << status;
        return false;
    }
    return true;
}

bool audioUnitSetOutputStreamFormat(AudioUnitHandle &audioUnit, AudioUnitElement element,
                                    const AudioStreamBasicDescription &format)
{
    if (AudioUnitSetProperty(audioUnit.get(), kAudioUnitProperty_StreamFormat,
                             kAudioUnitScope_Output, element, &format, sizeof(format))
        != noErr) {
        qWarning() << "AudioUnit: Unable to set stream format";
        return false;
    }
    return true;
}

#ifdef Q_OS_MACOS
std::optional<int> audioUnitGetFramesPerBuffer(AudioUnitHandle &audioUnit)
{
    int numberOfFrames;
    UInt32 size = sizeof(UInt32);
    if (AudioUnitGetProperty(audioUnit.get(), kAudioDevicePropertyBufferFrameSize,
                             kAudioUnitScope_Global, 0, &numberOfFrames, &size)
        == noErr) {
        return numberOfFrames;
    }

    qWarning() << "audioUnitGetFramesPerBuffer: Failed to get audio period size";

    AudioValueRange bufferRange;
    size = sizeof(AudioValueRange);
    if (AudioUnitGetProperty(audioUnit.get(), kAudioDevicePropertyBufferFrameSizeRange,
                             kAudioUnitScope_Global, 0, &bufferRange, &size)
        == noErr) {
        return int(bufferRange.mMaximum);
    }

    return std::nullopt;
}

bool audioObjectSetSamplingRate(AudioObjectID id, int samplingRate)
{
    AudioObjectPropertyAddress sampleRateAddress = {
        kAudioDevicePropertyNominalSampleRate,
        kAudioObjectPropertyScopeGlobal,
        kAudioObjectPropertyElementMain,
    };

    Float64 sampleRateArg(samplingRate);

    OSStatus status = AudioObjectSetPropertyData(id, &sampleRateAddress, 0, nullptr,
                                                 sizeof(Float64), &sampleRateArg);

    if (status != noErr) {
        qDebug() << "AudioObjectSetPropertyData failed" << status;
        return false;
    }

    return true;
}

std::optional<int> audioObjectFindBestNominalSampleRate(AudioObjectID id, QAudioDevice::Mode mode,
                                                        int rate)
{
    auto optionalAvailableRates = getAudioPropertyList<Float64>(
            id, makePropertyAddress(kAudioDevicePropertyAvailableNominalSampleRates, mode));
    if (!optionalAvailableRates)
        return std::nullopt;

    using namespace QtMultimediaPrivate;
    return findClosestSamplingRate(rate,
                                   QSpan<const double>{
                                           *optionalAvailableRates,
                                   });
}

bool audioObjectSetFramesPerBuffer(AudioObjectID id, int32_t bufferFrames)
{
    AudioObjectPropertyAddress bufferFrameSizeAddress = {
        kAudioDevicePropertyBufferFrameSize,
        kAudioObjectPropertyScopeGlobal,
        kAudioObjectPropertyElementMain,
    };

    OSStatus status = AudioObjectSetPropertyData(id, &bufferFrameSizeAddress, 0, nullptr,
                                                 sizeof(int32_t), &bufferFrames);

    if (status != noErr) {
        qDebug() << "AudioObjectSetPropertyData failed" << status;
        return false;
    }

    return true;
}

#endif

bool audioUnitIsRunning(AudioUnitHandle &audioUnit)
{
    UInt32 isRunning = 0;
    UInt32 size = sizeof(isRunning);

    OSStatus status = AudioUnitGetProperty(audioUnit.get(), kAudioOutputUnitProperty_IsRunning,
                                           kAudioUnitScope_Global, 0, &isRunning, &size);

    if (status != noErr) {
        qDebug() << "AudioUnitGetProperty failed" << status;
        return false;
    }

    return bool(isRunning);
}

bool audioUnitSetRenderCallback(AudioUnitHandle &audioUnit, AURenderCallbackStruct &callback)
{
    OSStatus status = AudioUnitSetProperty(audioUnit.get(), kAudioUnitProperty_SetRenderCallback,
                                           kAudioUnitScope_Global, 0, &callback, sizeof(callback));

    if (status != noErr) {
        qWarning() << "AudioUnitSetProperty: Failed to set AudioUnit "
                      "kAudioUnitProperty_SetRenderCallback"
                   << status;
        return false;
    }
    return true;
}

std::optional<int> audioUnitGetFramesPerSlice(AudioUnitHandle &audioUnit)
{
    int numberOfFrames;
    UInt32 size = sizeof(UInt32);
    if (AudioUnitGetProperty(audioUnit.get(), kAudioUnitProperty_MaximumFramesPerSlice,
                             kAudioUnitScope_Global, 0, &numberOfFrames, &size)
        == noErr) {
        return numberOfFrames;
    }

    return std::nullopt;
}

std::optional<AudioStreamBasicDescription> audioUnitGetInputStreamFormat(AudioUnitHandle &audioUnit,
                                                                         AudioUnitElement element)
{
    AudioStreamBasicDescription ret;
    UInt32 size = sizeof(AudioStreamBasicDescription);

    if (AudioUnitGetProperty(audioUnit.get(), kAudioUnitProperty_StreamFormat,
                             kAudioUnitScope_Input, element, &ret, &size)
        != noErr) {
        qWarning() << "QAudioSource: Unable to retrieve device format";
        return std::nullopt;
    }

    return ret;
}

AudioUnitHandle::~AudioUnitHandle()
{
    deinitialize();
}

bool AudioUnitHandle::initialize()
{
    Q_ASSERT(!m_initialized);
    if (AudioUnitInitialize(get())) {
        qWarning() << "AudioUnitHandle: Failed to initialize AudioUnit";
        return false;
    }
    m_initialized = true;
    return true;
}

void AudioUnitHandle::deinitialize()
{
    if (m_initialized)
        AudioUnitUninitialize(get());

    m_initialized = false;
}

} // namespace QCoreAudioUtils

QT_END_NAMESPACE
